Freedom1Man
Regular Member
http://www.naturalnews.com/038985_universe_simulation_intelligent_design.html
Here's what it means in layman's terms
Here's the super easy way to understand all this. Your computer display screen has a finite number of pixels available, and this is called the "screen resolution" such as 1920 x 1440. This means there are 1920 pixels across and 1440 pixels vertically.
Everything you see on your computer screen must be drawn and depicted using these pixels, and nothing can be displayed that's only half a pixel. For example, you can't draw a vertical line on the screen that exists between the pixels that are hard-wired into the screen resolution. Everything you view on the monitor -- a computer game, a website, even a video -- is essentially transposed onto the "lattice" of pixels that exist in your hardware.
Your hardware, in effect, has a hard-wired "resolution limit" which defines the smallest size of any object that can be depicted on the screen.
Now, zoom out to the "real" world in which we live. Here in the real world, we think that there are no pixels and that we can move fluidly to any location we wish. We are not digitized being, we think; we're analog beings living in a fluid world without the pixelation of a computer screen, right?
Not so fast. As it turns out, our "reality" is also pixelated, just at a very fine resolution. This study out of Bonn revealed that the energy level of cosmic rays "snaps to" the "resolution" of the universe in which we live. The very laws of electromagnetic radiation, in other words, are confined by the resolution of the three-dimensional simulation we call a "universe."
Learn more: http://www.naturalnews.com/038985_universe_simulation_intelligent_design.html#ixzz2KTZs8UpI
Or maybe we are all autonomous programs that be be self altering......
Here's what it means in layman's terms
Here's the super easy way to understand all this. Your computer display screen has a finite number of pixels available, and this is called the "screen resolution" such as 1920 x 1440. This means there are 1920 pixels across and 1440 pixels vertically.
Everything you see on your computer screen must be drawn and depicted using these pixels, and nothing can be displayed that's only half a pixel. For example, you can't draw a vertical line on the screen that exists between the pixels that are hard-wired into the screen resolution. Everything you view on the monitor -- a computer game, a website, even a video -- is essentially transposed onto the "lattice" of pixels that exist in your hardware.
Your hardware, in effect, has a hard-wired "resolution limit" which defines the smallest size of any object that can be depicted on the screen.
Now, zoom out to the "real" world in which we live. Here in the real world, we think that there are no pixels and that we can move fluidly to any location we wish. We are not digitized being, we think; we're analog beings living in a fluid world without the pixelation of a computer screen, right?
Not so fast. As it turns out, our "reality" is also pixelated, just at a very fine resolution. This study out of Bonn revealed that the energy level of cosmic rays "snaps to" the "resolution" of the universe in which we live. The very laws of electromagnetic radiation, in other words, are confined by the resolution of the three-dimensional simulation we call a "universe."
Learn more: http://www.naturalnews.com/038985_universe_simulation_intelligent_design.html#ixzz2KTZs8UpI
Or maybe we are all autonomous programs that be be self altering......