This will work as well. No aiming and just about anyone can use it. Just need to get it close. Remember close only counts in horseshoes and hand grenades. Once the bad buy is down they can be disarmed with little or no collateral damage. I know not as sexy as a hand gun but it does work.
flashbangs, were originally designed for the British [url=http://en.wikipedia.org/wiki/Special_Air_Service]Special Air Service as an incapacitant. Stun grenades are used to confuse, disorient, or distract a potential threat. A stun grenade can seriously degrade the combat effectiveness of affected personnel for up to a minute. The best known example is the M84 Stun Grenade, which produces a blinding (6-8 million Candela) flash and deafening (170-180 dB SPL) blast. This grenade can be used to incapacitate people, generally without causing serious injury. Standing operating procedure for LAPD SWAT has officers deploy flashbangs close to the point of entry. This is because all attention will be directed towards the door once it has been breached, and deploying the flashbang close to this point heightens the chances that a suspect will be affected by the device.
The flash of light momentarily activates all photosensitive cells in the retina, making vision impossible for approximately five seconds until the eye restores the retina to its original, unstimulated state. Subjects affected by flashbangs describe seeing a single frame for the five seconds (as if their vision was "paused") until it fades and normal sight returns. This is because the sensory cells which have been activated continue sending the same information to the brain until they are restored to their resting state, and the brain translates this continuous information into the same image. The incredibly loud blast emitted by the grenade contributes to its incapacitative properties by disturbing the fluid in the semicircular canals of the ear. The semicircular canals consist of three half circles of tubing, each oriented in one of the three planes of motion, that are filled with fluid. The walls of the tubes are lined with hair cells which use their small, hairlike cilia to detect the motion of the fluid. This establishes a person's sense of balance and movement through space. When a stun grenade detonates, the fluid in the semicircular canals is disturbed, and with it the subject's sense of balance.
Upon detonation, the fuse/grenade body assembly remains intact and produces no fragmentation. The body is a steel hexagonal tube with holes along the sides which allow a blast of light and sound to be emitted. This is done to prevent injury from shrapnel. However, injuries resulting from the concussive properties of the detonation sometimes occur. The filler consists of about 4.5 grams of a pyrotechnic metal-oxidant mix of magnesium and ammonium perchlorate or potassium perchlorate.
edit] Sting grenades
Sting grenades are based on the design of the fragmentation grenade. Instead of using a metal casing to produce shrapnel, they are made using two spheres of hard rubber. Inside the smaller sphere is the explosive charge, primer, and detonator. The space between the two spheres is then filled with many small, hard rubber balls. Upon detonation, the subject is incapacitated by the blunt force of the projectiles. The advantage to using sting grenades comes from the fact that the subject is very often incapacitated, winded, or at the very least dislodged from cover.
Some types have an additional payload of chemical agents like CS gas.[/suP]
The advantages compared to a flashbang are
This makes sting grenades ideal for containing small groups of rowdy prisoners, providing a shooting opportunity when a suspect is hiding behind cover, or in allowing SWAT teams to clear small rooms.
- The "plug 'n shut" tactic, which is shutting one's eyes and plugging one's ears to avoid being affected by a flashbang. This does nothing to protect a person from a sting grenade.
- The subject does not need to be looking at the grenade for it to take its full effect.
- Sting grenades are much more likely to cause a subject to either fall or lower himself in pain, thus providing good sight lines to unaffected targets in the area.
A disadvantage of using sting grenades is that they are not sure to incapacitate a subject, so it is dangerous to use if the subject is armed. This arises from the fact that sting grenades rely on the body's reaction to adverse stimuli (pain and blunt force trauma) rather than denial of sensory input. A person with sufficient mental focus can concentrate enough to ignore being hit by a sting grenade's payload, whereas a stun grenade will physically affect vision and sense of orientation. The effective range of a sting grenade is limited compared to a stun grenade.